Pre-lecture work:
Skip to 6:24 min.
Prompts for reflections:
1. How far can games aid student learning?
2. Is Game-Based Learning just a trigger (e.g. engagement)? Can it help students to learn?
3. What skills do you think students can gain from playing games?
4. Can you think of a game that could help someone to learn?
5. (From 32:15 min) What are your thoughts about the issues surrounding game v reality and how far we can now, and more in the future, become immersed in the gaming environment



Connect: